Preparing for R20 and the future of 4D Publish

Work is currently underway to bring the 4D Publish toolset to R20. However due to significant changes in the Maxon SDK it has been decided to break apart the features into separate plugins.

From R20 onwards, 4D Publish will only contain the 3D PDF features and workflows. It will be reverting back to what its original purpose was, which is to concentrate on publishing/exporting content from C4D to various platforms.

However we will still be supporting existing 4D Publish users for R17, R18 and R19. But these versions will only be getting some of the features and improvements going forward. This is due to requiring a completely separate code base for R20 development, and moving features back into previous editions is a slow manual process. Also some features developed for R20 onwards may only be able to be used in R20, such as adding support for OpenVDB and other features.

If you are an existing 4D Publish owner and move to R20, then you will get access to all the plugins for R20 that correspond to the features in the edition of 4D Publish that you have. 

Most recently work has been done to improve the UDIM support and painting features of 4D Publish. This itself will be moved into a plugin called 4D Paint. Below is a video demonstrating the most recent additions and changes. These will all be brought across to 4D Publish for R17, R18 and R19 users as soon as the R20 release has been finished. But 4D Paint will no longer be included as part of 4D Publish from R20 onwards.

I am excited for the future of these products and am looking forward to creating new workflows and tools to help you produce amazing content.

Best Regards,

Its Tutorial Creation Time

We are starting to ramp up the creation of new tutorial videos for 4D Publish.

Make sure to check out our Vimeo page to see all the new videos that are being created.

As we are creating them we are also adding them to the Tutorials sections, embedding them onto the feature specific pages on the website and posting them on twitter and facebook.

So don't forget to come back regularly and have a look around.

There are lots more videos to come...



Special Features

4D Publish 1.7.5 HotFix

We would like to advise you to download the latest update for 4D Publish.

This build contains an important fix regarding a painting Canvas object. It caused a warning dialog stating that a 'Canvas' plugin was missing, when sharing scenes with users who did not have 4D Publish installed.

This is not a serious issue and will not cause any harm. But we felt it was important to fix this for you as soon as possible. Especially if you are sharing scenes on TurboSquid or with other users.

However due to this change the "Painting (Beta)" Tab in the Material View will currently be disabled. We are working to get this feature back in as soon as possible. We apologise for any inconvenience this may cause.

We have also fixed an update problem when animating 2D shapes on a Canvas and dragging in the Time Slider to see the animation. Previously the Vector Editor was not updating when dragging. This has now also been fixed.

You can download the latest update using your existing download links. These will be live for another 30 days.

Best Regards,
The GameLogicDesign Team.