Sculpting based Paint Brush Tutorials
These tutorials demonstrate the Sculpting based Paint Brushes. These brushes utilise the same UI and functionality as the Sculpting Brushes.
Alternatively you can use the new Paint Brush Standard tool, which does not require sculpting. Please refer to the documentation for more information.
This video quickly demonstrating the Paint Brush based on the Sculpting System. Use it to easily paint using Stamps, Stencils and symmetry onto your models.
This video demonstrates how to paint onto reflectance layers using the new Reflectance Channel support added to the Material View in 4D Publish 1.7
This video goes over the new features coming to the next update of 4D Publish. The features are designed to help users who like to use both the Sculpting and Painting systems. Allowing you to use your sculpting masks and sculpted layers to help in your texturing workflows. There are also a few other additions, fixes and optimizations.
A quick overview of the new Painting features of 4D Publish 1.5. It demonstrates the features using the Standard Paint Brush, which does not require the Sculpting system.
This tutorial goes over using a few of the features in the sculpting system to sculpt up a basic character. Then uses the symmetrical painting features of the 4D Publish Paint Brush to paint up the character while its still a sculpt object. 4dpublish.com
This video shows how to use a Allegorithmic Substance for painting multiple channels onto an object using the 4D Publish Painting tools. This will real time project each of the substance channels onto the model as you paint by using the Substance material as a stencil.
Video demonstrating a UDIM based workflow in 4D Publish 1.5. Take a textured model from Mari into C4D with multiple textures and then render it in Octane. Please note that this video was recorded before the final version was created. More features have been added since this video and some of the UI has changed