With a single click of a button you can be transported directly into your C4D scene. Its as easy as pressing start and putting on your HTC Vive.
Import MegaScan textures and models from the Content View dialog.
Bake Ambient Occlusion
A GPU accelerated Ambient Occlusion baking system for creating vertex maps for your scenes and VR.
A helpful Markers View to add and edit animation Markers in your scene.
Support has been added for the Octane Live View. When painting using the Simple Paint Brush you can see the Live View updating in real time as you paint on textures.
Automatically import and setup all your UVs and textures for UDIM based workflows.
A custom content browser for textures
Material View to manage all your materials, layers, UDIMS and textures on a given object.
Import SVG Files
Import Dicom files directly into Cinema 4D.